Operator TRIA DATE 97/04/15 Operateur TRIANGULATION ----------------------- SURF1 = TRIA LIG1 (N1) ; Description : ____________ The TRIANGULATION operator constructs a mesh of a planar domain which is defined by its boundary (LIG1 object). No node is added on the boundary, nodes are added in the interior to improve the shape of the triangles. The number of added nodes is kept minimal and can be limited by N1 value. Contents : __________ LIG1 : object of MAILLAGE type. It is composed of one or more closed lines. Their orientation and order can vary. LIG1 may contain isolated edges and open lines. The edges are imposed and the resulting mesh (SURF1) will contain them.Of course they must be situated within the given boundary. N1 : object of ENTIER type.It is the maximum number of nodes the resulting mesh can have. It must be greater or equal to the number of nodes of the existing mesh (LIG1). Note : ______ The TRIANGULATION operator generates a low number of triangles; it is not recommended to use the result directly for finite element computation. It is recommended to compute the size function first and then adapt the element size with RAFT operator. The density computed at each node of the mesh is the current density (see DENS). It can be positive or nul (unknown). TRIANGULATION works only on linear elements : LIG1 must be composed of SEG2 type and SURF1 will be composed of TRI3 type.